🔵 Tower
Tower is a vertical climbing game. Each floor hides safe tiles and deadly traps — pick correctly to advance and grow your multiplier. One wrong pick ends everything.
How to Play
- Set your bet and choose a difficulty (see below)
- Pick a tile on the current floor — safe or trap?
- ✅ Safe — advance to the next floor, multiplier increases
- ❌ Trap — round ends, you lose your bet
- Cash out between floors — lock in your current multiplier anytime before picking the next floor
- Reach the top for the maximum payout
Difficulty Levels
Difficulty determines how many traps are on each floor:
| Difficulty | Tiles | Traps | Safe Tiles | Max Payout |
|---|---|---|---|---|
| Easy | 3 | 1 | 2 | ~36× |
| Medium | 3 | 2 | 1 | ~512× |
| Hard | 2 | 1 | 1 | ~512× |
| Expert | 4 | 3 | 1 | ~25,600× |
tip
Easy is great for beginners — 2 out of 3 tiles are safe, so you have a 66% chance each floor. Expert mode gives 25% odds per floor but massive multipliers.
Multiplier by Floor (Medium difficulty)
| Floor | Multiplier |
|---|---|
| 1 | 1.29× |
| 2 | 1.72× |
| 3 | 2.58× |
| 4 | 3.87× |
| 5 | 5.81× |
| 6 | 10.3× |
| 7 | 20.6× |
| 8 | 41.3× |
| 9 | 82.6× |
Strategy Tips
- Cash out early when up big — exponential multipliers feel great until they don't
- Consistency beats moon shots — on Easy mode, floors 1–4 are statistically favorable exit points
- Expert mode = high variance — a 25% chance per floor means you'll often bust early, but the rare full run is massive
warning
Remember: each tile pick is independent. Past safe picks do not affect the next floor's odds.